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SEGAN: Articles
seriousgamesnet.euSEGAN SEGAN Summary
.eu > seriousgamesnet.eu
SEO audit: Content analysis
Language | Error! No language localisation is found. | ||||||||||||||||||||||||||||||||||||
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Title | SEGAN: Articles | ||||||||||||||||||||||||||||||||||||
Text / HTML ratio | 41 % | ||||||||||||||||||||||||||||||||||||
Frame | Excellent! The website does not use iFrame solutions. | ||||||||||||||||||||||||||||||||||||
Flash | Excellent! The website does not have any flash contents. | ||||||||||||||||||||||||||||||||||||
Keywords cloud | Submitted days ago Articles Game education games Tutorials project SEGAN game Garvey learning Flash Commission Group Krizova Romana Discussion netsegan | ||||||||||||||||||||||||||||||||||||
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Images | We found 10 images on this web page. |
SEO Keywords (Single)
Keyword | Occurrence | Density |
---|---|---|
Submitted | 9 | 0.45 % |
days | 9 | 0.45 % |
ago | 9 | 0.45 % |
Articles | 8 | 0.40 % |
Game | 5 | 0.25 % |
education | 5 | 0.25 % |
games | 5 | 0.25 % |
Tutorials | 4 | 0.20 % |
project | 4 | 0.20 % |
SEGAN | 4 | 0.20 % |
game | 3 | 0.15 % |
Garvey | 3 | 0.15 % |
learning | 3 | 0.15 % |
Flash | 3 | 0.15 % |
Commission | 3 | 0.15 % |
Group | 3 | 0.15 % |
Krizova | 3 | 0.15 % |
Romana | 3 | 0.15 % |
Discussion | 3 | 0.15 % |
netsegan | 3 | 0.15 % |
SEO Keywords (Two Word)
Keyword | Occurrence | Density |
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Submitted by | 9 | 0.45 % |
days ago | 9 | 0.45 % |
of the | 6 | 0.30 % |
1656 days | 5 | 0.25 % |
by Romana | 3 | 0.15 % |
from the | 3 | 0.15 % |
in the | 3 | 0.15 % |
Group Discussion | 3 | 0.15 % |
Research Articles | 3 | 0.15 % |
Garvey 1656 | 3 | 0.15 % |
Roisin Garvey | 3 | 0.15 % |
Romana Krizova | 3 | 0.15 % |
by Roisin | 3 | 0.15 % |
of Ljubljana | 2 | 0.10 % |
University of | 2 | 0.10 % |
development for | 2 | 0.10 % |
is a | 2 | 0.10 % |
European Commission | 2 | 0.10 % |
RD Groups | 2 | 0.10 % |
I was | 2 | 0.10 % |
SEO Keywords (Three Word)
Keyword | Occurrence | Density | Possible Spam |
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1656 days ago | 5 | 0.25 % | No |
Garvey 1656 days | 3 | 0.15 % | No |
Submitted by Romana | 3 | 0.15 % | No |
Roisin Garvey 1656 | 3 | 0.15 % | No |
by Roisin Garvey | 3 | 0.15 % | No |
Submitted by Roisin | 3 | 0.15 % | No |
by Romana Krizova | 3 | 0.15 % | No |
a series of | 2 | 0.10 % | No |
Tools Game Engines | 2 | 0.10 % | No |
University of Ljubljana | 2 | 0.10 % | No |
the European Commission | 2 | 0.10 % | No |
from the European | 2 | 0.10 % | No |
New York US | 2 | 0.10 % | No |
for the iPad | 1 | 0.05 % | No |
available for the | 1 | 0.05 % | No |
the iPad which | 1 | 0.05 % | No |
SEGAN SEGAN Summary | 1 | 0.05 % | No |
iPad which does | 1 | 0.05 % | No |
which does not | 1 | 0.05 % | No |
does not support | 1 | 0.05 % | No |
SEO Keywords (Four Word)
Keyword | Occurrence | Density | Possible Spam |
---|---|---|---|
Garvey 1656 days ago | 3 | 0.15 % | No |
Submitted by Roisin Garvey | 3 | 0.15 % | No |
Submitted by Romana Krizova | 3 | 0.15 % | No |
Roisin Garvey 1656 days | 3 | 0.15 % | No |
by Roisin Garvey 1656 | 3 | 0.15 % | No |
from the European Commission | 2 | 0.10 % | No |
SEGAN SEGAN Summary Aims | 1 | 0.05 % | No |
available for the iPad | 1 | 0.05 % | No |
for the iPad which | 1 | 0.05 % | No |
the iPad which does | 1 | 0.05 % | No |
which does not support | 1 | 0.05 % | No |
iPad which does not | 1 | 0.05 % | No |
Flash game available for | 1 | 0.05 % | No |
does not support Flash | 1 | 0.05 % | No |
not support Flash and | 1 | 0.05 % | No |
support Flash and other | 1 | 0.05 % | No |
Flash and other mobile | 1 | 0.05 % | No |
and other mobile devices | 1 | 0.05 % | No |
other mobile devices I | 1 | 0.05 % | No |
game available for the | 1 | 0.05 % | No |
Internal links in - seriousgamesnet.eu
SEGAN: Summary
SEGAN: Aims & Objectives
SEGAN: Partners
SEGAN: Results
SEGAN: Contact
SEGAN: Newsletters
SEGAN: Events
SEGAN: SEGAN Conferences
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SEGAN: Teachers
SEGAN: Developers
SEGAN: Researchers
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SEGAN: Games
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SEGAN: Articles: Basics
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SEGAN: Articles: Game Based Learning Tutorials
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SEGAN: Articles: Development Articles
Seriousgamesnet.eu Spined HTML
SEGAN: Articles SEGAN SEGAN Summary Aims & Objectives Partners Results Contact Newsletters Events SEGAN Conferences SEGAN Summer Schools Other Events Groups Teachers Developers Researchers General Resources Games Articles Research Articles Game Assets Tools & Game Engines Projects R&D Groups Companies Journals Articles Articles Newsletter No.1 of iSMART project The first issue of the iSMART project newsletter provides information well-nigh the aims of the project and its first outcomes. Read the reports well-nigh user needs and concept minutiae for creating tools supporting education of children with... Submitted by Romana Krizova, 1448 days ago School Can Be Fun Do you know that suicide is the second leading rationalization of death among higher students? The main rationalization of suicides is untreated depression. (http://www.suicide.org/college-student-suicide.html) Six percent of undergraduate students and 4% of... Submitted by Romana Krizova, 1511 days ago e-Skills Initiative Helps Teachers to Implement ICT at Schools eSkills for Jobs 2014 is a major navigate sector, multi-stakeholder wayfarers from the European Commission, involving increasingly than 650 organisations wideness Europe including companies, associations, education and training persons and NGOs. The aim of the... Submitted by Romana Krizova, 1552 days ago Quest to learn One of the most interesting current uses of games in education is the Quest to Learn school in New York, US (q2l.org). This innovative New York (US) upper school is based on an tideway to learning based on the principles that make video games... Submitted by Roisin Garvey, 1656 days ago Case study from the University of Ljubljana, Slovenia Serious games play an important role in the teacher education study programs at the Faculty of Education, University of Ljubljana. They are used as learning materials in some courses, but plane increasingly important for our students is their active... Submitted by Roisin Garvey, 1656 days ago SimCityEDU There has been a marked increase in the use of commercial-off-the-shelf games for learning and, in some cases, a steady move towards the version of these games or their game engines, for increasingly specific uses in the field of education. One such... Submitted by Roisin Garvey, 1656 days ago Marmalade IDE includes game minutiae for iOS Marmalade environment is now prepared to indulge developers test, debug and deploy to iOS – all from Windows. Submitted by Carlos Vaz de Carvalho, 1656 days ago From Flash to HTML5 - a personal wits When I was asked to make a Flash game misogynist for the iPad, which does not support Flash, and other mobile devices, I decided without a series of experiment to rebuild it in HTML5. I was confronted with a series of interesting but challenging... Submitted by Rogier van der Linde, 1656 days ago EduTube - Sourse of Valuable Free Educational Videos Are you looking for good quality educational videos? Visit the EduTube site which is full of featured videos created for educational purposes. It is a very good source not only to be used during the lessons but it can moreover be used in various serious... Submitted by Bozena Oravcova, 1673 days ago « Previous123456Next » BasicsDevelopment ArticlesDevelopment TutorialsGame Based Learning TutorialsStoriesResearch Articles Teachers Basics Stories Tutorials Group Discussion Developers Tools & Game Engines Game Assets Tutorials Articles Companies Group Discussion Researchers Projects Research Articles Journals R&D Groups Group Discussion @netsegan Tweets well-nigh "#netsegan OR @netsegan" This project has been funded with support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.