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SEGAN: Research Projects
seriousgamesnet.euSEGAN SEGAN Summary
.eu > seriousgamesnet.eu
SEO audit: Content analysis
Language | Error! No language localisation is found. | ||||||||||||||||||||||||||||||||||||
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Title | SEGAN: Research Projects | ||||||||||||||||||||||||||||||||||||
Text / HTML ratio | 40 % | ||||||||||||||||||||||||||||||||||||
Frame | Excellent! The website does not use iFrame solutions. | ||||||||||||||||||||||||||||||||||||
Flash | Excellent! The website does not have any flash contents. | ||||||||||||||||||||||||||||||||||||
Keywords cloud | project days ago Submitted learning Articles funded support Projects Game Research SEGAN Groups Group Programme learners games Discussion process aimed | ||||||||||||||||||||||||||||||||||||
Keywords consistency |
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Headings |
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Images | We found 19 images on this web page. |
SEO Keywords (Single)
Keyword | Occurrence | Density |
---|---|---|
project | 11 | 0.55 % |
days | 9 | 0.45 % |
ago | 9 | 0.45 % |
Submitted | 9 | 0.45 % |
learning | 5 | 0.25 % |
Articles | 4 | 0.20 % |
funded | 4 | 0.20 % |
support | 4 | 0.20 % |
Projects | 4 | 0.20 % |
Game | 4 | 0.20 % |
Research | 4 | 0.20 % |
SEGAN | 4 | 0.20 % |
Groups | 3 | 0.15 % |
Group | 3 | 0.15 % |
Programme | 3 | 0.15 % |
learners | 3 | 0.15 % |
games | 3 | 0.15 % |
Discussion | 3 | 0.15 % |
process | 3 | 0.15 % |
aimed | 3 | 0.15 % |
SEO Keywords (Two Word)
Keyword | Occurrence | Density |
---|---|---|
days ago | 9 | 0.45 % |
Submitted by | 9 | 0.45 % |
of the | 7 | 0.35 % |
is a | 5 | 0.25 % |
1656 days | 4 | 0.20 % |
The project | 3 | 0.15 % |
Group Discussion | 3 | 0.15 % |
Hariklia Tsalapatas | 3 | 0.15 % |
by Hariklia | 3 | 0.15 % |
funded with | 3 | 0.15 % |
Learning Programme | 3 | 0.15 % |
aimed at | 3 | 0.15 % |
a project | 3 | 0.15 % |
in the | 3 | 0.15 % |
Comenius Action | 2 | 0.10 % |
Serious Sports | 2 | 0.10 % |
project which | 2 | 0.10 % |
RD Groups | 2 | 0.10 % |
Tsalapatas 1656 | 2 | 0.10 % |
Long Learning | 2 | 0.10 % |
SEO Keywords (Three Word)
Keyword | Occurrence | Density | Possible Spam |
---|---|---|---|
1656 days ago | 4 | 0.20 % | No |
is a project | 3 | 0.15 % | No |
Submitted by Hariklia | 3 | 0.15 % | No |
by Hariklia Tsalapatas | 3 | 0.15 % | No |
with the support | 2 | 0.10 % | No |
the Life Long | 2 | 0.10 % | No |
Life Long Learning | 2 | 0.10 % | No |
Long Learning Programme | 2 | 0.10 % | No |
Submitted by António | 2 | 0.10 % | No |
Tools Game Engines | 2 | 0.10 % | No |
Andrade 1656 days | 2 | 0.10 % | No |
by António Andrade | 2 | 0.10 % | No |
António Andrade 1656 | 2 | 0.10 % | No |
Comenius Action of | 2 | 0.10 % | No |
Tsalapatas 1656 days | 2 | 0.10 % | No |
Hariklia Tsalapatas 1656 | 2 | 0.10 % | No |
The project aimed | 2 | 0.10 % | No |
project aimed at | 2 | 0.10 % | No |
of the Life | 2 | 0.10 % | No |
Action of the | 2 | 0.10 % | No |
SEO Keywords (Four Word)
Keyword | Occurrence | Density | Possible Spam |
---|---|---|---|
Submitted by Hariklia Tsalapatas | 3 | 0.15 % | No |
Action of the Life | 2 | 0.10 % | No |
António Andrade 1656 days | 2 | 0.10 % | No |
Andrade 1656 days ago | 2 | 0.10 % | No |
Tsalapatas 1656 days ago | 2 | 0.10 % | No |
Hariklia Tsalapatas 1656 days | 2 | 0.10 % | No |
by Hariklia Tsalapatas 1656 | 2 | 0.10 % | No |
The project aimed at | 2 | 0.10 % | No |
Life Long Learning Programme | 2 | 0.10 % | No |
the Life Long Learning | 2 | 0.10 % | No |
of the Life Long | 2 | 0.10 % | No |
Comenius Action of the | 2 | 0.10 % | No |
Submitted by António Andrade | 2 | 0.10 % | No |
the Comenius Action of | 2 | 0.10 % | No |
of the Comenius Action | 2 | 0.10 % | No |
support of the Comenius | 2 | 0.10 % | No |
the support of the | 2 | 0.10 % | No |
funded with the support | 2 | 0.10 % | No |
was funded with the | 2 | 0.10 % | No |
that was funded with | 2 | 0.10 % | No |
Internal links in - seriousgamesnet.eu
SEGAN: Summary
SEGAN: Aims & Objectives
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SEGAN: Articles: Basics
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SEGAN: Articles: Development Articles
Seriousgamesnet.eu Spined HTML
SEGAN: Research Projects SEGAN SEGAN Summary Aims & Objectives Partners Results Contact Newsletters Events SEGAN Conferences SEGAN Summer Schools Other Events Groups Teachers Developers Researchers General Resources Games Articles Research Articles Game Assets Tools & Game Engines Projects R&D Groups Companies Journals Research Projects Research Projects PEJARI: Games Applied to Rehabilitation There are several approaches in the zone of rehabilitation that invoke technology for a increasingly comprehensive and dynamic learning process aimed at the physical and psychological recovery of a disabled or limitations person, with a view to their... Submitted by Hugo Barbosa, 105 days ago MElang-E MElang-E is Erasmus+ framework project which objective is to diamond and develop an language learning platform inspired by serious games. Its target group are European language learners weather-beaten 11-14: upper beginners and lower intermediate learners... Submitted by Martin Sillaots, 913 days ago iSMART - Smart Technology Solutions for Children with Dyslexia iSMART is a project funded by the Lifelong Learning Programme (COMENIUS). It focuses on the use of “smart” ICT tools (such as smart phones, tablets and interactive whiteboards) as support for pupils with learning disabilities... Submitted by Romana Krizova, 1511 days ago TALETE TALETE: Teaching Maths through Innovative Content and Tools is a project that was funded with the support of the Comenius Action of the Life Long Learning Programme. The project aimed at using 3D gaming to help children build mathmatics and geometry... Submitted by Hariklia Tsalapatas, 1656 days ago cMinds Teaching Programming for the EarlyMinutiaeof Analytical Structural and Critical Minds, or cMinds, is a project that was funded with the support of the Comenius Action of the Life Long Learning Programme (509998-LLP-1-2010-1-GR-COMENIUS-CMP) and... Submitted by Hariklia Tsalapatas, 1656 days ago eCITY Problem-based learning (PBL) is a learner-centered educational pedagogy in which students develop their worthiness to go through a problem solving process, usually based on real-life situations. Engineering is one of the areas where PBL is a valid... Submitted by António Andrade, 1656 days ago GABALL The GABALL project seeks to write the reinforcement of EU Micro and SME’s managers’ skills in the process of internationalization to internal and external markets (Brazil) through electronic merchantry platforms. The project will also... Submitted by António Andrade, 1656 days ago Serious Sports The Serious Sports project aims to develop a digital sports game and reusable framework that will offer sports/fitness coaches the opportunity to simulate the physical conditioning, training content and structure in variegated (training) seasons for... Submitted by Roisin Garvey, 1825 days ago EnvKids: Serious Games for Environmental Primary Education The EnvKids project, which run from 2009 to 2011, focused on the minutiae of learning applications in the form of educational games. The project aimed at raising sensation on environmental responsibity among primary education learners. Two games... Submitted by Hariklia Tsalapatas, 1832 days ago « Previous12Next » Teachers Basics Stories Tutorials Group Discussion Developers Tools & Game Engines Game Assets Tutorials Articles Companies Group Discussion Researchers Projects Research Articles Journals R&D Groups Group Discussion @netsegan Tweets well-nigh "#netsegan OR @netsegan" This project has been funded with support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.